In December last year we outlined that would be a big year for the matchmaker. That's definitely true, because we've got some big changes coming to its current architecture. Over the past two years, the ratio of vehicles has changed significantly. At the same time, the queue is very dynamic and changes literally every second. This is not only due to the natural evolution of our game, the queue is affected by some additional in-game factors that increase the workload on the queue, for example:.
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Lockheed Martin F Raptor - Wikipedia
Source: Post by Tuccy. We use to have Tier 12 which was Tier 10 only. Interestingly enough, historically people prefer the T over the A I prefer the A…. Also, nicer armor for lucky bounces and good cannon.
Lockheed Martin F-22 Raptor
Matchmaking was among the most problematic and complex elements we addressed in Update 9. Since we rolled out fundamental system improvements, we continued to work on it using a combination of your feedback and extensive data gathering. Here, we'll discuss the effects of the revised matchmaker, with a look at future tweaks in 9. The feedback from all of you proved instrumental in outlining the list of long-term improvements and quick fixes that could be implemented in the short term.
There are six main battle types, three of which are Random Battle modes, and several more in development. You can choose different battle modes by opening the pull-down menu below the red "Battle! Please note that "Special Battle" is not available until 15 minutes before specific events, such as the beginning of a Clan Battle. Contents 1 Current Game Modes 1.